Episode
#29
'SHIP OF TERROR'
by John
Bates
Featuring:
James,
I.Q., Tracy, Gordo, Phoebe, Trevor,
Mr Milbanks,
Coach Mitchell,
Captain Plank,
Jaws.
Synopsis: James and
Gordo are out clothes shopping with one of their friends, Prince Malmo,
a
member of the royal family of a country called Kua-Kua. As they browse,
a man
bumps into Malmo
,
knocking him over, then
helps him up before making a
quick exit.
Malmo
soon notices that his priceless 'golden eye'
pendant has been stolen. As
James pursues the thief, he drops the pendant, allowing Gordo to
retrieve it.
The thief hops into a truck driven by Jaws, and James jumps on the
roof, but
the pair manage to get
away. Back at Warfield, James
and friends examine the evidence left by the crooks - a circuit diagram
and a
ticket for the S.S. Mariposa, while
Malmo
receives a letter explaining that his father has
disappeared at sea.
He
explains that his passage home is already booked - also on the Mariposa
- and
invites James and company to go along with him. Tracy
has too much
work to do, but Phoebe,
Gordo and James all agree to go, with Mr Milbanks' permission. As he is
about
to leave, Coach Mitchell reminds James that he was supposed to take his
niece
Claire to the dance this evening. James asks I.Q. to take Claire in his
absence,
while also examining the circuit diagram to see if he can work out what
it's
for. Trevor Noseworthy, who is listening at the door, decides that he
wants to
take Coach Mitchell's niece to the dance instead.
Meanwhile,
in a submarine somewhere off the coast, Jaws reports back to none other
than
Captain Walker D. Plank, whose latest seafaring scheme involves
kidnapping
Prince Malmo so that his father will hand over quantities of rare
'hypercarbonised' titanium ore, which can only be found in Kua-Kua. The
ore is
practically indestructible, which is why, with the help of whinging
scientist
Professor Moebius, Plank intends to use it to build an army of ruthless
metallic robots. The first X-11 robot prototype is, in fact, on board
the
Mariposa, where the crooks have planted it with orders to capture
Malmo.
After breaking out
of a crate in the cargo hold, the robot proceeds to terrorise the
passengers
and crew, wrecking the dining hall with laser guns and destroying the
ship's
radio on the bridge so that the captain cannot signal for help. As
everyone
else escapes in the lifeboats, only James,
Malmo
, Gordo and Phoebe are left on board
with the robot. Strangely, it appears to recognise
Malmo
and pursues him everywhere he goes. Back at
Warfield, I.Q. is terrified about taking Claire to the dance as he has
two left
feet and doesn't want to tread on her toes. To rectify the situation he
creates
a pair of dancing shoes which move of their own accord!
Trevor speaks to Claire
and attempts to usurp I.Q. as her date, but she isn't interested - so
he sets his
sights on I.Q.'s shoes in order that he might impress her. As Trevor
tries to
persuade I.Q. to hand the shoes over, he inadvertently causes him to
realise in a
flash what the circuit diagram is for - it's a homing device. Trevor
steals off
with the shoes while I.Q. contacts James to tell him the news; during
the scuffle
at the clothes shop, the thief must have deliberately dropped a replica
of
Malmo's pendant containing the homing device, and this is how the robot
always
knows where Malmo is. Realising this, James takes the replica pendant
and swims
out to Plank's sub, placing the pendant over Plank's viewfinder.
Then, using
I.Q.'s magnetic binoculars, he attaches the robot to a giant metal hook
and
swings him around so that it eventually gains enough momentum to send
'Goliath'
flying straight into Plank's submarine. The vessel promptly sinks, and
as the
S.C.U.M. agents escape in a mini-sub the robot finally retrieves the
pendant,
before sinking too! Malmo
is soon reunited with his father, and back at Warfield, Trevor makes a
fool of
himself in front of Claire and everyone else at the dance when I.Q.
uses a remote
control to send the dancing shoes haywire!
Review:
While undoubtedly
one of the sillier Walker D. Plank episodes, Ship of Terror is
an interesting one in a number of ways. The idea of
murderous, seafaring titanium robots is farfetched, admittedly, but
once disbelief is firmly suspended as
far as the premise is concerned, the plot of the episode works well and
ties
things up surprisingly neatly by the end of the show. The concept of
swapping
the pendant for a trackable replica isn't original, but does take us by
surprise, mainly since in most episodes S.C.U.M. agents have shown
themselves
perfectly capable of dropping vital items by accident. Even so, given
I.Q.'s
fondness for homing devices throughout the series one would wonder why
he
didn't decode the circuit diagram sooner. The robot itself is actually
rather
endearing, despite its rather chilling electronic voice and impressive
weaponry;
James nicknames it 'Goliath' somewhat affectionately, and we cannot
help but
cheer when it finally retrieves the pendant from the submarine. Plank,
meanwhile, is on top form as usual with his outrageous laugh and great
lines, while grouchy
criminal genius Moebius provides further 'amusement' stemming from his
apparent
dislike of Plank's parrot. Regrettably, we see very little
of Jaws after the opening sequence, and indeed it is one of the few
episodes in
which James fails to enjoy a face-to-face showdown with the villains of
the
piece. It is also one of the few episodes in which James fails to
'rescue the
girl', as the title song boasts, since - for once - there is no girl to
rescue.
Other than Phoebe, that is. Unusually, it is Prince Malmo - a man -
whose
father is in peril and whom James must protect at all cost. You'll be
disappointed if you're searching for romantic undertones, however;
there's
nothing remotely alluring about Malmo, who is irritating to the point
of being
unwatchable.
Unsurprisingly, his character never reappears. Overall then: while
perhaps not
quite as enjoyable as more traditional Plank fare - Never Give a Villain a
Fair Shake and Plunder
Down Under spring to mind - Ship of
Terror remains a tolerable outing and scrubs up
comparatively well in the
context of the series as a whole.
Highs: The combination of the delightfully bad X-11
'Goliath' robot and
walking piratical cliché Plank is frankly irresistible.
Lows: Coach Mitchell's niece Claire has all the personality
of a pillar-box.
Lines to Remember: Plank,
on his latest plot: 'I haven't enjoyed myself so much since
we
created the artificial hurricane that sank the Calypso!'
Lines to Forget: Ship crewmember, on seeing the
robot: 'What in the
seven seas is that?!'
Gadgets & Gizmos: I.Q.'s special binoculars contain
a 'directional
hypermagnet' with a range of twenty feet that can attract an object of
up to
500 pounds in weight. He also provides James with pen-launched bolas,
and takes
the rare step of inventing a device for himself
in the
form of the dancing shoes, which serve to humiliate Trevor very
effectively.
S.C.U.M. on the Surface: James himself seems to recognise
the submarine
as a S.C.U.M. craft, and four uniformed S.C.U.M. agents are among those
who flee the
sinking vessel.
Blunders & Bloopers: As
in the earlier episode Never Give a Villain a Fair Shake,
Plank is erroneously referred to here as 'Captain dePlank' - although
it's not as noticeable as on the previous occasion, since he's only
named once in the script.
VHS Vault: This episode
is available on the UK video entitled James
Bond Jr. vs. Jaws the Metallic Munch, alongside Plunder
Down Under and Invaders from S.C.U.M.
Notes: Why is
it necessary for the thief's getaway van to have a crane fixture
attached to its roof? Moreover, why does Jaws drive the van straight
off the jetty and into the sea? Has nobody told him about
rust?
Despite the presence of the 'golden eye' pendant, this episode predates
the 007 film GoldenEye by four years, meaning that
the reference is likely to be purely coincidental. Sorry, film fans.